I'm going to start putting patch notes in this forum. If the first number changes, it's a significant change for the game. If the second number changes, it's likely a bug-fix or minor change patch.
Changes: June 14 /08 - July 09 /08
- Deity has a new class bonus. Layhands is (temporarily) removed. The bonus is called 'residual healing', and will trigger off of DIRECT healing spells. There is a 50% proc rate for primes, and a 25% for secondaries. Residual healing will tick for 50% of the initial healing spell over 3 rounds. If a more powerful residual healing occurs, it will replace the current one.
- Healing criticals have been added. Spell and Healing Crits will now appear in score.
- XP in groups (over/under 3) has been fixed. The penalty for grouping has been reduced (moreso with group tactics)
- Professions have been added. I made a ton of helpfiles for them, but I'm sure I missed stuff. Keep in mind that professions are BETA, and are subject to change.
Please report any problems or inconsistences (or imbalances) that you find.